我的世界出新版 PE版1.0.5第2个测试版发布

2017-03-17 14:09:28 作者:网络 来源:网络

亲爱的玩家大家好,欢迎来到特玩网,今天小编为大家带来了我的世界的游戏新闻,让我们一起看看这篇新闻为我们解答游戏中的什么问题。

我的世界PE1.0.5正式版仍未发布,1.0.5build 2为其第2个测试版,下面18183我的世界小编为大家带来本次测试详细内容介绍。

Important Note: If you are participating in the 1.0.5 Beta, you will not have access to MCPE/Win10 Realms while you are in the Beta. To get access back to your Realm, you will need to opt-out of the Beta and revert to the 1.0.4 build.

If you find any bugs, be sure to report them here! Click here to give us feedback because we need your thoughts on what you think about this update! As this Beta is for Android only, some of the features & fixes may not apply as they are for other versions but it will give something for those players to look for in future updates.

Also, we advise all of our beta players to make back-ups of their saved games before running them on new beta builds.

重要说明:如果你正在测试 1.0.5 Beta,你将不能正常访问MCPE / Win10 Realms,如果想访问你的Realms,你需要停用测试版并回退到1.0.4版本。

如果你发现任何Bug,一定要在这里报告!点击这里给我们反馈,因为我们需要你的想法,你对这一更新的想法!由于此测试版仅适用于Android,某些功能和修复程序可能不适用于其他版本,但会为这些玩家在未来更新。

此外,我们建议我们所有的测试版玩家备份他们的保存的游戏存档,然后在新的测试版上运行它们。

我的世界出新版 PE版1.0.5第2个测试版发布

Tweaks:

调整:

Adjusted the levitation amplifier parameters when using the '/effect' command

调整了使用“/ effect”命令时悬浮放大器的参数

Bug Fixes:

Bug修复:

Saved worlds, previously added servers & any installed Add-Ons now appear again

保存的世界、之前添加的服务器和安装的Addons现在再次出现了

Villagers no longer pick up your items when you die

当你死了的时候村民不再捡起你的物品了

Mobs spawned with eggs will no longer get stuck inside blocks

用生成蛋生成的生物不再卡在方块里了

Players can no longer enter blocks and suffocate after swimming with Elytra

玩家佩戴鞘翅时游泳不再卡进方块并窒息了

The touch screen will no longer get stuck continuing to drop items from the first hotbar slot

第一个物品栏持续丢弃物品时触屏不会再卡住了

Fixed a crash relating to structures when updating a world from 1.0.3

修复了从1.0.3升级世界时结构问题的崩溃

Fixed 'Clear' arguments resetting 'Times' values when using the '/title' command

修复了'clear'参数在使用'/ title'命令时会重置'Times'的值

Previous output will no longer show any information for new Command Blocks

以前的输出将不再显示新命令方块的任何信息

Using "/clear @p " clears one instead of all specified items from the Inventory

使用“/ clear @p ”时从物品栏中清除一个而不是所有指定的项目

Fixed '/effect' being unable to remove specific effect by providing duration 0

修复了'/effect'通过设置持续时间0但无法消除特定的效果的问题

An error message will now state that 0 items were removed after using '/clear' command with a block that was not present in the inventory

如果使用'/ clear'命令清除不存在的方块,现在错误消息会说明已删除0个项目

The '/effect clear' command will no longer output a redstone signal from a Command Block if it fails

如果命令失败,'/ effect clear'将不再从命令方块输出一个红石信号

Fixed an invalid syntax error when using '/spreadplayers' command

修复了使用'/ spreadplayers'命令时无效的语法错误

Items with data tags besides 0 will now be properly removed with the '/clear' command

除了0以外具有数据标签的物品现在可以使用'/ clear'命令正确删除

'Entity' can now be auto-completed in the chat window when using the '/replaceitem' command

当使用 '/replaceitem' 命令时'Entity'可以在聊天窗口自动完成了

Chat will no longer flicker when the touch keyboard is opened

触摸键盘打开时,聊天将不再闪烁

Villagers will no longer throw bread like they were baseball pitchers

村民现在不会和棒球选手那样投掷面包了

When copying an Item with [CTRL]+[MMB], an additional copy will now be placed in the hotbar

当使用 [CTRL]+[MMB]复制物品时,一个额外复制将放置在快捷键中

Skin picker works again on Android versions less than 6.0

皮肤选择器在安卓6.0以下的版本重新可用了

Canceling the download of a Resource Pack will now allow for re-downloading the pack

现在取消下载资源包后允许重新下载资源包了

Always active repeating Command Blocks will now run their commands after being run in impulse always active mode

始终活动的命令方块运行其命令在以脉冲总是活动模式运行后将

Passing through an Activator Rail will no longer eject the player on top of Rails

激活铁轨激活时将不会弹开铁轨顶部的玩家

Many commands now show better result messages when executed

现在一些命令执行后有更好的结果信息了

Fixed a crash when dying from Wither or instant damage effects triggered by commands

修复了当被凋灵杀死或者受到瞬间伤害死亡时发生的崩溃

Using 0 as [maxCount] in the /clear command now gives the item count instead of removing it

在/ clear命令中使用0作为[maxCount],现在给出物品数量了

Fixed the spawn time of Mob Spawners to be randomized instead of constant

生物的生存时间是随机的了

Mob Spawners will no longer always spawn the maximum number of mobs

生物将不再生成最大数量的生物了

Items can no longer be duplicated using item frames

物品不能再使用物品展示框复制了

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